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SPRAWL zero Wiki & Guide

SPRAWL zero wiki: all 11 levels in order, 61 achievements with unlock rates, named weapons and enemies, the 11 Reliquary modifiers and every platform.

SPRAWL zero official trailer Official Trailer
Levels11
Achievements61
Release2026-09-08
DeveloperMAETH
GenreSingle-Player FPS
PlayersSingle-player
Price$24.99 USD ($19.99 launch sale)

DISPATCH

Latest from MAETH

BRIEFING

What is SPRAWL zero?

SPRAWL zero is a single-player first-person shooter by MAETH, published by Kwalee and released on 8 September 2026 for PC, PS5, Xbox Series X|S and Switch 2. It is the prequel to 2023's SPRAWL: you play FIVE, a Junta super-soldier sent to kill Silas, leader of the Imago Dei cult, across 11 levels. There is no reloading: every gun is disposable, you pull the next one to your hand with the Gravity Gloves, and you throw the empty one at someone. Bullet Time, the Gravity Shield and Rushdown share one adrenaline meter.

This wiki keeps the parts you would otherwise dig through videos for: the level order and each level's challenge, all 61 achievements with unlock rates, the named weapons and enemies and bosses, and the 11 Reliquary modifiers you unlock after the campaign.

SURVEILLANCE

SPRAWL zero Screenshots

Bullet Time slowing a volley of rounds in a concrete underpass, the bullets circled in purple
Bullet Time: rounds hang in the air and magnetise to targets.
Enemies outlined through a wall after their squad captain is killed, while a gun fires from a balcony
Kill a squad captain and the squad shows through walls.
An armed Seraph gunship hovering between rusted pipes above the player
A Seraph gunship. Its bullets can be caught and sent back.
A glowing blue reactor column in a dark industrial chamber with orange screens
Industrial interiors take over from the streets in later levels.
The Gravity Gloves holding a burning barrel as a shield in a dusty alley
Anything the gloves can lift doubles as a shield or a projectile.

DIRECTIVE

Your First Hour in the Sprawl

  1. Pick a difficulty you will die on a little. Martyr doubles enemy damage; Normal was made tougher during the demo. See the difficulty guide.
  2. Stop looking for ammo. Empty guns get thrown, the next one comes to your hand with the gloves. The Gravity Gloves guide covers catching projectiles too.
  3. Kill the squad captain first. It reveals the rest of his squad through walls and he usually carries the better gun. Enemy roles are on the enemies page.
  4. Save adrenaline for the red flash. Bullet Time, Shield and Rushdown share one meter; the abilities guide lists when each upgrade arrives.
  5. Grab relic fragments when you see them. They pay for the post-game modifiers; the collectibles guide explains the three kinds.

FIELD DATA

Levels, Arsenal & Hostiles

ARCHIVE

Every Page on This Wiki

Guides

More guides

FAQ

What is SPRAWL zero?

SPRAWL zero is a single-player first-person shooter by MAETH, published by Kwalee on 8 September 2026. It is built as a homage to 2000s console shooters: disposable guns, Gravity Gloves, Bullet Time and a squad AI that flanks and throws grenades. The campaign has 11 levels.

Is it SPRAWL zero, Sprawl Zero or Sprawl 0?

The official title is written SPRAWL zero, with 'zero' in lower case. People also search for Sprawl 0, sprawlzero and spawl zero; they all mean the same game, the 2026 prequel to SPRAWL.

Do I need to play SPRAWL before SPRAWL zero?

No. SPRAWL zero is a prequel set before the first game: you play FIVE, and the first game's hero is SEVEN. The two play very differently (the first is a wall-running movement shooter), so you can start with either. Our SPRAWL vs SPRAWL zero guide explains the differences.

See the full FAQ →

How This Wiki Is Kept

SPRAWL zero Wiki is an independent, unofficial fan resource for SPRAWL zero players — not affiliated with MAETH.